《欧陆风云4》全建筑核心文化宗教修改方法
将代码复制到TXT文档,并将其放在决策目录中。整个建筑决议伴随着核心宗教的改变,目前只能一个省一个省的改变。
Country_decisions = {
整个建筑的核心文化和宗教= {
潜力= {
AI = no
}
}
效果= {
random _ owned _ province = {
限制= {[/br add _ building = cathedral
add_building = armory
add_building = training _ fields
add_building =军营
add_building =团营
add _ building =兵工厂
add _ building =征兵中心
add _ building =船坞
Add _ building = fort 1
Add _ building = fort 2
Add _ building = fort 3
Add _ building = fort 4
Add _ building = fort 5
Add _ building = fort 6
change _宗教=所有者
Add _ core = this
] change _ culture = owner
}
}
省宗教变化= {
allow = {
AI = no
}
effect = {
random _ owned _ province = {
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