在侠客传说中,有一位大神发现了通过修改档案添加物品的方法。边肖在此分享修改和添加侠客传奇物品的方法。让我们一起学习。
发现存档是JSON,然后想看看能不能用存档添加物品。我试了一下野拳评分,成功了。
以下是野拳谱的代号:
,{ quotm _ iAmount quot:1, quot_ ItemDataNode quot:{ quotm _ iItemID quot:920015, quotm _ strItemName quot: quot\ u91CE \ u 7403 \ u62F
3 \ u8c 31 quot;, quotm _ iItemKind quot:0, quotm _ iItemType quot:0, quotm _ strIcon quot: quoti00532 quot, quotm _ strTip quot: quot[5e0b 08]\ u 3010 \ u53F
3 \ u952E \ u70b 9 \ u51FB \ u4F7F \ u 7528 \ u 3011[-]\ n \ u4F7F \ u 7528 \ u 6761 \ u4ef 6 \ uFF1A \ u5B9E \ u 6218 \ uFF1A 15
0 \ n \ u4f 20 \ u, quotm _ iItemBuy quot:1, quotm _ iItemSell quot:1, quotm _ iItemStack quot:1, quotm _ iMixStack quot:0, quotm _ iItemUse
quot;:1, quotm _ iUseTime quot:1, quotm _ iAddType quot:0, quotm _ iUseMsgID quot:0, quotm _ iArtistryID quot:0, quotm _ iAmsType
quot;:0, quotm _ strNpcLikeList quot:[], quotm _ UseLimitNodeList quot:[{ quot;m _ iType quot:0, quotm _ iInde quot:0, quotm _ iValue quot:150}],
quot;m _ ItmeEffectNodeList quot:[{ quot;m _ iItemType quot:20, quotm _ iRecoverType quot:0, quotm _ iValue quot:70002,
quot;m _ iMsgID quot:200084},{ quotm _ iItemType quot:19, quotm _ iRecoverType quot:0, quotm _ iValue quot:20102, quotm _ iMsgID quot:0}],
quot;m _ strStatusTip quot: quot0 gt;, quotm _ iLock quot:0}}
将它添加到以下代码之前
], quotm _ CollectionList quot
然后保存文件,在游戏中读取。项目将出现在最后一个。
关键点:
1.请先备份存档,请先备份存档,请先备份存档!
2.继续比赛。
3.最好用Save0.save来改(也就是游戏中的第一个存档),因为其他存档的位置和顺序好像不确定。
4.上面代码的逗号需要和前面的项连接,因为它放在了项列表的末尾。如果看不懂代码,不要随意删除。
独孤九剑:
,{ quotm _ iAmount quot:1, quot_ ItemDataNode quot:{ quotm _ iItemID quot:920004 quot;m _ strItemName quot: quot\ u72EC \ u5b 64 \ u4E5D \ u 5251 \ u79d 8 \ u7b 08 quot;, quotm _ iItemKind
quot;:0, quotm _ iItemType quot:0, quotm _ strIcon quot: quoti00532 quot, quotm _ strTip quot: quot[5e0b 08]\ u 3010 \ u53f 3 \ u952E \ u70b 9 \ u51FB
\ u4F7F \ u 7528 \ u 3011[-]\ n \ u4F7F \ u 7528 \ u 6761 \ u4ef 6 \ uFF1A \ u6b 66 \ u5b 66150 \ n \ u 5931 \ u4f 20 \ u 7684
。, quotm _ iItemBuy quot:1, quotm _ iItemSell quot:1, quotm _ iItemStack quot:1,
quot;m _ iMixStack quot:0, quotm _ iItemUse quot:1, quotm _ iUseTime quot:1, quotm _ iAddType quot:0, quotm _ iUseMsgID quot:0, quotm _ iArtistryID quot:
0, quotm _ iAmsType quot:0, quotm _ strNpcLikeList quot:[], quotm _ UseLimitNodeList quot:[{ quot;m _ iType quot:0, quotm _ iInde quot:1, quotm _ iValue quot:150}], quotm _ ItmeEffectNodeList quot
:[{ quot;m _ iItemType quot:20, quotm _ iRecoverType quot:0, quotm _ iValue quot:70016, quotm _ iMsgID
quot;:200084},{ quotm _ iItemType quot:19, quotm _ iRecoverType quot:0, quotm _ iValue quot:20405, quotm _ iMsgID
quot;:0}], quotm _ strStatusTip quot: quot0 gt;, quotm _ iLock quot:0}}
你可以尝试其他武术和修改,并尝试修改NPC的武术用于战斗。会是一个惊喜~
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